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Comic Books, Drag Race, & Life in New Zealand
by krisis
DIE is a brilliant comic book about role-playing from Kieron Gillen, Stephanie Hans, and Clayton Cowles.
DIE is also a brilliant storytelling role-playing game (RPG) from Kieron Gillen and Rowan, Rook and Decard.
This takes some explaining.
The thing you need to know right now is that if you want a deluxe physical copy of the RPG you have only three more days to Kickstart it, and if you want a deluxe physical copy of the entire comic run you can pre-order it right now (including pre-ordering from your local comic shop – yes, it’s already time to pre-order November hardcovers).
Okay, now on to the explaining!
DIE is one of the most-fascinating indie comic books of the past few years, both in concept and execution. The comic has already come and gone – it ran for 20 self-contained issues from December 2018 to September 2021 in four tight 5-issue arcs with no fluff.
(Mild first-issue spoilers lie ahead.)
The story started something like Stranger Things: 25th Anniversary Reunion.
A group of friends used to play role-playing games together in high school, but it ended with their sudden, inexplicable disappearance – and just-as-sudden reappearance years later, minus one member of their party and with a bevy of physical and psychological scars.
Where were they? They’ve never uttered a word about it to each other or anyone else and went on with their lives. Some of them were successful, some started families, while others could never shake their trauma and subsequent guilt.
On the anniversary of their disappearance they receive an unsettling reminder of their shared experience and they cannot help but be sucked back into something they know is much more serious and deadly than any game.
There are plenty of “real world people are transported into fantasy” stories out there, but DIE had a special, undeniable magic to it.
Central to that were the real world characters – five wounded adults, some of whom had spent their lives trying to be completely different than their game characters while others chased after becoming more like their fictional selves. They each had relatable stories about loss, addiction, identity, and disability, and those themes were amplified by the fantastical world around them.
As the story progressed, it became clear that this was a fantasy story with a very specific structure. In fact, the structure was so well-formed we could refer to it as a set of rules.
That’s because Kieron Gillen, in all of his wild genius, not only scripted a 20-issue comic story, but also the complete ruleset of the role-playing game the characters were playing in the story. [Read more…] about It’s time to DIE – pre-order the deluxe hardcover AND the role-playing game!
by krisis
Today’s new guide for Patrons of Crushing Krisis is my first guide for a creator-owned comic – created as a celebration of breaking the 100-Patrons mark!
Todd McFarlane’s Spawn – The Definitive Reading Order and Collecting Guide
[Note: This guide is now available to all readers of Crushing Krisis thanks to the ongoing support of Patrons!]
With Spawn now crowned as the ruling Guiness World Record holder as the longest-running creator-owned superhero of all-time (and with him coming in at 3rd place out of 10 options in the April poll), he seemed like the natural place to begin my guide coverage of creator-owned comics.
As with many of my guides, researching Spawn’s publishing history held many surprises for me. [Read more…] about New For Patrons: Guide to Todd McFarlane’s Spawn
The definitive issue-by-issue collecting guide and trade reading order for Spawn by Todd McFarlane in comic books and omnibus, hardcover, and trade paperback collections. Find every issue and appearance! Part of Crushing Krisis’s Crushing Comics Guide to Collecting Indie & Licensed Comics. Last updated March 2023 with titles scheduled for release through July 2023.
In 1992, Image Comics broke onto the American comic book market with a series of smash hit launches from six formerly famous Marvel artists.
Of those Image launch books (and with almost 30 years of hindsight), Todd McFarlane’s Spawn would go on to be the most commercially successful, enduring, and influential – as well as one of the highest profile black characters in the history of comics.
Part of Spawn’s longevity is the fact that the character comes with a unique mythology that doesn’t feel like a retread of any other existing comics character.
Al Simmons is a CIA operative who dies in the field and makes a deal with the devil so he can see his wife again. The deal leaves him with gaps in his memory and transforms him the newest unwitting pawn in the centuries-long battle between Heaven and Hell – and both sides have long since stopped playing by their own rules.
In addition to the tragic romance and epic religious plot threads, Spawn also squared off against street-level dirtbags and gang members, allowing McFarlane to draw more of the gritty version of New York’s streets and alleys from his run on Spider-Man. The early part of this run also included a timer counting down Spawn’s remaining “necroplasmic energy,” offering fans the tantalizing idea that the comic’s run was limited by how much power he used.
Over time, McFarlane considerably widened the scope of the series as it helped him launch a multimedia empire, including the founding of his still-successful high-end toy line.
Spawn is an impressively self-contained comic series. Though it has had many spinoffs, they are inessential to the core reading order that starts with issue #1 and continues past the record-breaking issue #301 – making it the longest-running creator-owned superhero comic. In that period, there is only a single one-shot – “Resurrection” – which must be integrated into the reading order to get the full story.
The popularity of McFarlane’s flagship title re-ignited with the press around his 300th issue in 2019. That set the Toddfather to plotting how he could expand the universe of his now record-setting, longest-running indie title. Those plans came to fruition in 2021 with the addition of three new ongoing titles to the line – King Spawn, Gunslinger Spawn, and a team-up book called The Scorched. Then, in 2022, McFarlane extended all of the major reprint lines past issue #125 for the first time – with some pushing as far as issue #200! [Read more…] about Spawn by Todd McFarlane – Definitive Collecting Guide and Reading Order
by krisis
The Pull List was slightly lighter this week than the past three, partially due to me not managing to pick up any additional ongoings from Marvel or DC. I made a heroic effort to catch all the way up with Doctor Strange, but fell an arc short.
This week’s comics felt a little ho-hum for me, with even typical standouts like Flash and Paradiso falling flat. However, it also brought not one but two near-perfect comics, plus one unexpectedly great debut.
Here’s The Pull List for the 14th of March, 2018. New adds to the pull list are marked with *; dropped titles are marked with #.
Before we begin, a reminder that 2.5 stars on my rating scale is an average comic book and my bell curve distribution peaks at 3/5 stars! Don’t freak out and assume a comic book is terrible because it has 2 stars. That means it’s just a hair below average (and there are a lot of those this week)
Dan Jurgens leaves us with a truly perfect, contemplative issue of Superman that puts a wrap on his stellar Rebirth run but also addresses his writing from over 25 years ago, as beautifully rendered by artist Will Conrad and colorist Ivan Nunes.
In Metropolis, Lois is newly reunited with her estranged Army General father after saving him from execution in the last arc. It’s his first time meeting Jon (sort of), but General Lane isn’t in on the Superman secret, so he thinks Jon is a regular kid. That makes it even more tense as Lois and her father square off across the dinner table about the philosophy of Superman. Jon has never been exposed to this kind of hatred and xenophobia about his father before – which is also, by extension, aimed at him.
Meanwhile, Superman is in space dealing with a routine chore of breaking up an asteroid that will stray a bit too close to Earth for STAR Labs liking. Superman is thinking about fathers – General Lane, his own father Jor-El, as well as Zod – all of whom were tangled in the cross-time plot he just wrapped with Booster Gold.
Superman can see the errors in the ways of each of those parents and they in turn reflect his errors back upon him. Clark Kent is good-natured to a fault, but he’s not always right. General Lane isn’t entirely wrong about him – sometimes his absolute power corrupts him, both in how he metes out justice and in how he isn’t accustomed to apologizing for his actions.
As a result, Superman decides to put right two wrongs. One is with Hank Henshaw, the Cyborg Superman, who he currently has imprisoned in the Phantom Zone. The other, eventually is General Lane. [Read more…] about The Pull List: Action Comics, Avengers, Eternity Girl, Infidel, Judas, Marvel Two-in-One, Vampironica, & more!